The creator of Jenkins discusses CI/CD and balancing business with open source
September 6, 2024 On today’s episode we speak with Kohsuke Kawaguchi, who won the Google-O’Reilly Open Source award for his work on the Hudson/Jenkins project.
September 6, 2024 On today’s episode we speak with Kohsuke Kawaguchi, who won the Google-O’Reilly Open Source award for his work on the Hudson/Jenkins project.
The ability to download media on the internet almost feels like a lost art. When I was in my teens, piracy of mp3s, movies, and
This project demonstrates a custom jitter shader inspired by the visual style of PS1-era games. The shader replicates the nostalgic ‘jitter’ effect, adding a retro
August 30, 2024 Today we chat with Austin Emmons, an iOS developer at Embrace, where he spent time rebuilding their SDK to work with OpenTelemetry.
Introduction Containers have become a cornerstone in software development and deployment, offering a consistent and isolated environment for running applications. They simplify the process of
In this tutorial, you will learn how to create a pixel/grid displacement effect using Three.js, enhanced with shaders and GPGPU techniques. The guide covers the
Introduction Flask is a Python framework for building web applications. With Flask, developers can easily define routes, handle HTTP requests and responses, and render dynamic
CSS still gives me the warm fuzzies sometimes. We’ve gotten so many amazing CSS features the past few years, that each alone makes me happy.
August 20, 2024 On today’s episode, we chat with Ryan Dahl, creator of Node.js and Deno. He explains why he feels the first version of
With artificial intelligence taking deep roots around our lives and making it easier for us to do a lot of things, more and more software
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